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How to get YouTubers and streamers to play your game

DreamEp, founder of NextWishlist · Updated October 28, 2026 · 3 min read

100+contacts for about 10 videosPractitioners
10k–500ksubscribers: the channels that answer mostPractitioners
1–2 wksbefore launch: when to send keysPractitioners
On this page
  1. Who to contact
  2. How many, and what to expect
  3. The email
  4. When to send keys
  5. Tools that help
  6. Find the creators of your niche
  7. Where to find the right creators

On this page

  1. Who to contact
  2. How many, and what to expect
  3. The email
  4. When to send keys
  5. Tools that help
  6. Find the creators of your niche
  7. Where to find the right creators

Short answerContact many mid-sized creators who already play games like yours (10,000 to 500,000 subscribers), with a short personal email that leads with a key or demo link. Plan on 100 or more contacts for about 10 videos, and send launch keys 1 to 2 weeks before release.

YouTubers and streamers who play your genre are one of the strongest sources of wishlists, and a YouTube video keeps sending players for months. Most of them get many emails a week. Here is how developers get answered.

01Who to contact

  • Creators who play games like yours: look for videos of comparable games, especially "first look" and demo videos.
  • Mid-sized channels: 10,000 to 500,000 subscribers on YouTube, 50 to 2,000 average viewers on Twitch. Above that, you compete with publisher budgets.
  • Small ones too: in one documented case, a mid-sized channel brought about 1,000 wishlists in two days and drew bigger creators to the game.

02How many, and what to expect

Plan on 100 or more direct contacts for about 10 videos. Results vary a lot: one developer got 69 videos from 95 creators through an opt-in platform, another got no answer from 30 cold emails, and one of those creators covered the game two months later anyway. No answer isn't a no.

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Steam page, trailer, demo and press kit, step by step

NextWishlist's Creator Finder lists the YouTubers and streamers who played games like yours, drafts each message, and measures in your wishlists what each video brought.

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Screenshot with Nebula Drift, our sample game.

03The email

  • Under 150 words, from an address on your studio's domain.
  • Lead with the key or the public demo link, then a GIF or the trailer.
  • One personal line naming a video of theirs on a comparable game.
  • No press kit to unlock first, no call to book.

For the creators who want visuals for their thumbnails, keep a press kit ready: indie game press kit.

04When to send keys

  • Launch: start contacting creators about 3 weeks before release, send keys 1 to 2 weeks before, and lift any embargo at or before launch.
  • Next Fest: get your demo to creators 2 to 4 weeks before the fest.
  • Contact your whole list three times: at your demo, at Next Fest and at launch. Creators often come back to a game months later.

05Tools that help

  • Curator Connect, free in Steamworks: keys for up to 100 curators, 5 copies each at most, once your store page is public.
  • Keymailer and Woovit: platforms where creators request keys for the games they choose.
  • A Steam UTM link per creator: Steamworks counts the wishlists each video brings (logged-in visitors, within 72 hours). Videos usually show in your wishlist chart within 24 to 48 hours.

06Find the creators of your niche

NextWishlist finds the YouTubers and streamers who played games like yours, ranks them for your game, and measures in your wishlists what each video brought. Join the private beta.

07Where to find the right creators

  • Search YouTube and Twitch for the games closest to yours, and note the channels that played them recently.
  • Look at who covered the top games of your genre in the last months (top upcoming Steam games by genre).
  • Use creator platforms such as Keymailer, where creators find and request keys for games in the genres they cover.
  • Check each channel: recent videos in your genre, views that match the subscriber count, and a business email on the channel's About page.

Beware of requests for keys that come to you instead: many are resellers (Steam curators and key scams).

How to get YouTubers and streamers to play your game: quick answers

How do I get YouTubers to play my game?+

Contact many creators who play games like yours, mid-sized channels first, with a short personal email that leads with a key or a demo link. Plan on 100 or more contacts for about 10 videos.

When should I send keys to streamers?+

For a launch, contact creators about 3 weeks before release and send keys 1 to 2 weeks before. For Steam Next Fest, get them the demo 2 to 4 weeks before the fest.

What size of YouTuber should I contact?+

Channels of 10,000 to 500,000 subscribers answer more than the biggest ones, and smaller channels can still bring wishlists and draw bigger creators.

What is Steam Curator Connect?+

A free Steamworks tool to send keys to up to 100 curators, with at most 5 copies each, once your store page is public.

Sources

Valve's rules can change: the official Steamworks page always wins. Practitioner benchmarks are surveys of developers, given as ranges.

  • Valve, Curator Connect (Steamworks) (read Oct 3, 2026)
  • Valve, UTM analytics (Steamworks) (read Oct 28, 2026)
  • Steam Page Analyzer, “How to get streamers to play your game” (August 17, 2026)
  • presskit.gg, “How to get press coverage for your indie game” (read Oct 28, 2026)
NextWishlist

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Related guides and free tools

  • Indie game press kit and press coverage: what to send, and whenWhat goes in an indie game press kit, how to pitch journalists, how big your press list should be and when to send it. Sourced checklists.
  • How to market an indie game on Reddit without getting bannedWhich subreddits convert, what gets removed, how often to post and what format works for indie games on Reddit. Sourced and dated.
  • How to build a Discord server for your indie gameWhen to open a Discord for your game, which channels and roles to start with, onboarding, moderation, and how to keep it alive. Sourced advice.
  • How to market your indie game on social mediaWhich networks bring Steam wishlists, what to post on TikTok, X, Bluesky, YouTube and Reddit, and how to measure each post. Sourced and dated.
  • Steam curators and key requests: Curator Connect and key scamsHow Steam Curator Connect works, which curators are worth a key, and how to spot the fake YouTubers and curators who resell keys.
  • How to get more Steam wishlistsWhy Steam wishlists matter, where they really come from, and what to fix first on your Steam page. Valve's rules and public benchmarks, sourced and dated.
  • Steam wishlist calculatorPaste your Steam page: estimated wishlists, Next Fest outlook and launch sales.
  • Steam Next Fest calendarEvery upcoming edition with its demo deadlines, sales and themed fests.
  • Top upcoming Steam games by genreThe most followed and fastest growing upcoming games, refreshed daily.

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